<div id="runing"></div> <script> var stage = new Konva.Stage({ container: 'runing', width:150, height: 100 }); // add canvas element var layer = new Konva.Layer(); stage.add(layer); var rect = new Konva.Rect({ width: 100, height: 50, fill: 'red', stroke: 'black', strokeWidth: 5 }); // get corner radius var cornerRadius = rect.cornerRadius(); // set corner radius rect.cornerRadius(10); // set different corner radius values // top-left, top-right, bottom-right, bottom-left rect.cornerRadius([0, 10, 20, 30]); layer.add(rect ); layer.draw(); </script>
